tinymce.Editor
Namespace |
tinymce |
Class |
Editor |
This class contains the core logic for a TinyMCE editor.
Example
Public Properties
Property |
Defined By |
URI object to current document that holds the TinyMCE editor instance.
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Editor |
Array with CSS files to load into the iframe.
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Editor |
Array of CSS styles to add to head of document when the editor loads.
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Editor |
Control manager instance for the editor.
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Editor |
URI object to document configured for the TinyMCE instance.
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Editor |
DOM instance for the editor.
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Editor |
Formatter instance.
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Editor |
Editor instance id, normally the same as the div/textarea that was replaced.
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Editor |
Is set to true after the editor instance has been initialized
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Editor |
State to force the editor to return false on a isDirty call.
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Editor |
HTML parser will be used when contents is inserted into the editor.
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Editor |
Name/Value object containting plugin instances.
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Editor |
Schema instance, enables you to validate elements and it's children.
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Editor |
Selection instance for the editor.
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Editor |
DOM serializer for the editor.
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Editor |
Name/value collection with editor settings.
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Editor |
Reference to the theme instance that was used to generate the UI.
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Editor |
Undo manager instance, responsible for handling undo levels.
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Editor |
Window manager reference, use this to open new windows and dialogs.
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Editor |
Public Methods
Method |
Defined By |
Editor(id:String, settings:Object)
Constructs a editor instance by id.
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Editor |
Adds a button that later gets created by the ControlManager.
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Editor |
addCommand(name:String, callback:tinymce.Editor.addCommandCallback, scope:Object):void
Adds a custom command to the editor, you can also override existing commands with this method.
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Editor |
addQueryStateHandler(name:String, callback:tinymce.Editor.addQueryStateHandlerCallback, scope:Object):void
Adds a custom query state command to the editor, you can also override existing commands with this method.
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Editor |
addQueryValueHandler(name:String, callback:tinymce.Editor.addQueryValueHandlerCallback, scope:Object):void
Adds a custom query value command to the editor, you can also override existing commands with this method.
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Editor |
addShortcut(pa:String, desc:String, cmd_func:String/Function, sc:Object):Boolean
Adds a keyboard shortcut for some command or function.
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Editor |
Adds visual aid for tables, anchors etc so they can be more easily edited inside the editor.
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Editor |
convertURL(url:string, name:string, elm:string/HTMLElement):string
URL converter function this gets executed each time a user adds an img, a or any other element that has a URL in it.
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Editor |
Destroys the editor instance by removing all events, element references or other resources that could leak memory.
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Editor |
Executes a legacy callback.
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Editor |
execCommand(cmd:String, ui:Boolean, val:mixed, a:Object):Boolean
Executes a command on the current instance.
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Editor |
focus(skip_focus:Boolean):void
Focuses/activates the editor.
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Editor |
Returns the iframes body element.
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Editor |
Returns the editors container element.
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Editor |
Gets the content from the editor instance, this will cleanup the content before it gets returned using the different cle...
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Editor |
Returns the editors content area container element.
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Editor |
Returns the iframes document object.
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Editor |
Returns the target element/textarea that got replaced with a TinyMCE editor instance.
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Editor |
Returns a language pack item by name/key.
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Editor |
getParam(n:String, dv:String, ty:String):String
Returns a configuration parameter by name.
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Editor |
Returns the iframes window object.
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Editor |
Hides the editor and shows any textarea/div that the editor is supposed to replace.
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Editor |
Initializes the editor this will be called automatically when all plugins/themes and language packs are loaded by the re...
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Editor |
This method get called by the init method ones the iframe is loaded.
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Editor |
Returns true/false if the editor is dirty or not.
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Editor |
Returns true/false if the editor is hidden or not.
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Editor |
Loads contents from the textarea or div element that got converted into an editor instance.
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Editor |
Distpaches out a onNodeChange event to all observers.
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Editor |
Returns a command specific state, for example if bold is enabled or not.
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Editor |
Returns a command specific value, for example the current font size.
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Editor |
Removes the editor from the dom and tinymce collection.
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Editor |
Renderes the editor/adds it to the page.
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Editor |
Saves the contents from a editor out to the textarea or div element that got converted into an editor instance.
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Editor |
Sets the specified content to the editor instance, this will cleanup the content before it gets set using the different ...
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Editor |
Sets the progress state, this will display a throbber/progess for the editor.
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Editor |
Shows the editor and hides any textarea/div that the editor is supposed to replace.
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Editor |
Translates the specified string by replacing variables with language pack items it will also check if there is a key mat...
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Editor |
Property details
baseURIproperty
public baseURI : URI
URI object to current document that holds the TinyMCE editor instance.
Example
contentCSSproperty
public contentCSS : Array
Array with CSS files to load into the iframe.
contentStylesproperty
public contentStyles : Array
Array of CSS styles to add to head of document when the editor loads.
controlManagerproperty
public controlManager : ControlManager
Control manager instance for the editor. Will enables you to create new UI elements and change their states etc.
Example
documentBaseURIproperty
public documentBaseURI : URI
URI object to document configured for the TinyMCE instance.
Example
domproperty
public dom : DOMUtils
DOM instance for the editor.
Example
idproperty
public id : String
Editor instance id, normally the same as the div/textarea that was replaced.
initializedproperty
public initialized : Boolean
Is set to true after the editor instance has been initialized
Example
isNotDirtyproperty
public isNotDirty : Boolean
State to force the editor to return false on a isDirty call.
Example
parserproperty
public parser : DomParser
HTML parser will be used when contents is inserted into the editor.
pluginsproperty
public plugins : Object
Name/Value object containting plugin instances.
Example
schemaproperty
public schema : Schema
Schema instance, enables you to validate elements and it's children.
selectionproperty
public selection : Selection
Selection instance for the editor.
Example
serializerproperty
public serializer : Serializer
DOM serializer for the editor. Will be used when contents is extracted from the editor.
Example
settingsproperty
public settings : Object
Name/value collection with editor settings.
Example
themeproperty
public theme : Theme
Reference to the theme instance that was used to generate the UI.
Example
undoManagerproperty
public undoManager : UndoManager
Undo manager instance, responsible for handling undo levels.
Example
windowManagerproperty
public windowManager : WindowManager
Window manager reference, use this to open new windows and dialogs.
Example
Method details
Editorconstructor
public
function Editor(id:String, settings:Object)
Constructs a editor instance by id.
Author(s):Moxiecode
Parameters
id:String |
Unique id for the editor. |
settings:Object |
Optional settings string for the editor. |
addCommandmethod
public
function addCommand(name:String, callback:tinymce.Editor.addCommandCallback, scope:Object):void
Adds a custom command to the editor, you can also override existing commands with this method.
The command that you add can be executed with execCommand.
Parameters
name:String |
Command name to add/override. |
callback:tinymce.Editor.addCommandCallback |
Function to execute when the command occurs. |
scope:Object |
Optional scope to execute the function in. |
Example
addQueryStateHandlermethod
public
function addQueryStateHandler(name:String, callback:tinymce.Editor.addQueryStateHandlerCallback, scope:Object):void
Adds a custom query state command to the editor, you can also override existing commands with this method.
The command that you add can be executed with queryCommandState function.
Parameters
name:String |
Command name to add/override. |
callback:tinymce.Editor.addQueryStateHandlerCallback |
Function to execute when the command state retrival occurs. |
scope:Object |
Optional scope to execute the function in. |
addQueryValueHandlermethod
public
function addQueryValueHandler(name:String, callback:tinymce.Editor.addQueryValueHandlerCallback, scope:Object):void
Adds a custom query value command to the editor, you can also override existing commands with this method.
The command that you add can be executed with queryCommandValue function.
Parameters
name:String |
Command name to add/override. |
callback:tinymce.Editor.addQueryValueHandlerCallback |
Function to execute when the command value retrival occurs. |
scope:Object |
Optional scope to execute the function in. |
addShortcutmethod
public
function addShortcut(pa:String, desc:String, cmd_func:String/Function, sc:Object):Boolean
Adds a keyboard shortcut for some command or function.
Parameters
pa:String |
Shortcut pattern. Like for example: ctrl+alt+o. |
desc:String |
Text description for the command. |
cmd_func:String/Function |
Command name string or function to execute when the key is pressed. |
sc:Object |
Optional scope to execute the function in. |
Returns
Boolean - true/false state if the shortcut was added or not.
addVisualmethod
public
function addVisual(elm:Element):void
Adds visual aid for tables, anchors etc so they can be more easily edited inside the editor.
Parameters
elm:Element |
Optional root element to loop though to find tables etc that needs the visual aid. |
convertURLmethod
public
function convertURL(url:string, name:string, elm:string/HTMLElement):string
URL converter function this gets executed each time a user adds an img, a or
any other element that has a URL in it. This will be called both by the DOM and HTML
manipulation functions.
Parameters
url:string |
URL to convert. |
name:string |
Attribute name src, href etc. |
elm:string/HTMLElement |
Tag name or HTML DOM element depending on HTML or DOM insert. |
Returns
string - Converted URL string.
destroymethod
public
function destroy(s:Boolean):void
Destroys the editor instance by removing all events, element references or other resources
that could leak memory. This method will be called automatically when the page is unloaded
but you can also call it directly if you know what you are doing.
Parameters
s:Boolean |
Optional state if the destroy is an automatic destroy or user called one. |
execCallbackmethod
public
function execCallback(n:String):Object
Executes a legacy callback. This method is useful to call old 2.x option callbacks.
There new event model is a better way to add callback so this method might be removed in the future.
Parameters
n:String |
Name of the callback to execute. |
Returns
Object - Return value passed from callback function.
execCommandmethod
public
function execCommand(cmd:String, ui:Boolean, val:mixed, a:Object):Boolean
Executes a command on the current instance. These commands can be TinyMCE internal commands prefixed with "mce" or
they can be build in browser commands such as "Bold". A compleate list of browser commands is available on MSDN or Mozilla.org.
This function will dispatch the execCommand function on each plugin, theme or the execcommand_callback option if none of these
return true it will handle the command as a internal browser command.
Parameters
cmd:String |
Command name to execute, for example mceLink or Bold. |
ui:Boolean |
True/false state if a UI (dialog) should be presented or not. |
val:mixed |
Optional command value, this can be anything. |
a:Object |
Optional arguments object. |
Returns
Boolean - True/false if the command was executed or not.
focusmethod
public
function focus(skip_focus:Boolean):void
Focuses/activates the editor. This will set this editor as the activeEditor in the tinymce collection
it will also place DOM focus inside the editor.
Parameters
skip_focus:Boolean |
Skip DOM focus. Just set is as the active editor. |
getBodymethod
public
function getBody():Element
Returns the iframes body element.
Returns
Element - Iframe body element.
getContainermethod
public
function getContainer():Element
Returns the editors container element. The container element wrappes in
all the elements added to the page for the editor. Such as UI, iframe etc.
Returns
Element - HTML DOM element for the editor container.
getContentmethod
public
function getContent(args:Object):String
Gets the content from the editor instance, this will cleanup the content before it gets returned using
the different cleanup rules options.
Parameters
args:Object |
Optional content object, this gets passed around through the whole get process. |
Returns
String - Cleaned content string, normally HTML contents.
Example
getContentAreaContainermethod
public
function getContentAreaContainer():Element
Returns the editors content area container element. The this element is the one who
holds the iframe or the editable element.
Returns
Element - HTML DOM element for the editor area container.
getDocmethod
public
function getDoc():Document
Returns the iframes document object.
Returns
Document - Iframe DOM document object.
getElementmethod
public
function getElement():Element
Returns the target element/textarea that got replaced with a TinyMCE editor instance.
Returns
Element - HTML DOM element for the replaced element.
getLangmethod
public
function getLang(n:String, dv:String):void
Returns a language pack item by name/key.
Parameters
n:String |
Name/key to get from the language pack. |
dv:String |
Optional default value to retrive. |
getParammethod
public
function getParam(n:String, dv:String, ty:String):String
Returns a configuration parameter by name.
Parameters
n:String |
Configruation parameter to retrive. |
dv:String |
Optional default value to return. |
ty:String |
Optional type parameter. |
Returns
String - Configuration parameter value or default value.
Example
getWinmethod
public
function getWin():Window
Returns the iframes window object.
Returns
Window - Iframe DOM window object.
hidemethod
public
function hide():void
Hides the editor and shows any textarea/div that the editor is supposed to replace.
initmethod
public
function init():void
Initializes the editor this will be called automatically when
all plugins/themes and language packs are loaded by the rendered method.
This method will setup the iframe and create the theme and plugin instances.
initContentBodymethod
public
function initContentBody():void
This method get called by the init method ones the iframe is loaded.
It will fill the iframe with contents, setups DOM and selection objects for the iframe.
This method should not be called directly.
isDirtymethod
public
function isDirty():Boolean
Returns true/false if the editor is dirty or not. It will get dirty if the user has made modifications to the contents.
Returns
Boolean - True/false if the editor is dirty or not. It will get dirty if the user has made modifications to the contents.
Example
isHiddenmethod
public
function isHidden():Boolean
Returns true/false if the editor is hidden or not.
Returns
Boolean - True/false if the editor is hidden or not.
loadmethod
public
function load(o:Object):String
Loads contents from the textarea or div element that got converted into an editor instance.
This method will move the contents from that textarea or div into the editor by using setContent
so all events etc that method has will get dispatched as well.
Parameters
o:Object |
Optional content object, this gets passed around through the whole load process. |
Returns
String - HTML string that got set into the editor.
nodeChangedmethod
public
function nodeChanged(o:Object):void
Distpaches out a onNodeChange event to all observers. This method should be called when you
need to update the UI states or element path etc.
Parameters
o:Object |
Optional object to pass along for the node changed event. |
queryCommandStatemethod
public
function queryCommandState(cmd:string):Boolean
Returns a command specific state, for example if bold is enabled or not.
Parameters
cmd:string |
Command to query state from. |
Returns
Boolean - Command specific state, for example if bold is enabled or not.
queryCommandValuemethod
public
function queryCommandValue(c:string):Object
Returns a command specific value, for example the current font size.
Parameters
c:string |
Command to query value from. |
Returns
Object - Command specific value, for example the current font size.
removemethod
public
function remove():void
Removes the editor from the dom and tinymce collection.
rendermethod
public
function render():void
Renderes the editor/adds it to the page.
savemethod
public
function save(o:Object):String
Saves the contents from a editor out to the textarea or div element that got converted into an editor instance.
This method will move the HTML contents from the editor into that textarea or div by getContent
so all events etc that method has will get dispatched as well.
Parameters
o:Object |
Optional content object, this gets passed around through the whole save process. |
Returns
String - HTML string that got set into the textarea/div.
setContentmethod
public
function setContent(content:String, args:Object):String
Sets the specified content to the editor instance, this will cleanup the content before it gets set using
the different cleanup rules options.
Parameters
content:String |
Content to set to editor, normally HTML contents but can be other formats as well. |
args:Object |
Optional content object, this gets passed around through the whole set process. |
Returns
String - HTML string that got set into the editor.
Example
setProgressStatemethod
public
function setProgressState(b:Boolean, ti:Number, o:Object):Boolean
Sets the progress state, this will display a throbber/progess for the editor.
This is ideal for asycronous operations like an AJAX save call.
Parameters
b:Boolean |
Boolean state if the progress should be shown or hidden. |
ti:Number |
Optional time to wait before the progress gets shown. |
o:Object |
Optional object to pass to the progress observers. |
Returns
Boolean - Same as the input state.
Example
showmethod
public
function show():void
Shows the editor and hides any textarea/div that the editor is supposed to replace.
translatemethod
public
function translate(s:String):String
Translates the specified string by replacing variables with language pack items it will also check if there is
a key mathcin the input.
Parameters
s:String |
String to translate by the language pack data. |
Returns
String - Translated string.